Visual Memory
Squares flash on a grid. Tap them all back.
Squares flash. Tap them all back.
Every level adds another square, and the grid itself grows every third level. Three wrong taps and the run ends.
Private by design. This tool runs entirely in your browser. Your input is processed on your own device and is not uploaded by DO101.
About the Visual Memory
Every level adds another square to remember, and the grid itself grows every third level, so the difficulty climbs in two directions. You get three wrong taps before the run ends.
How to use it
- 1Watch which squares light up.
- 2Tap every one of them back.
- 3Each level adds a square; three mistakes ends the run.
What you get
- Pattern grows every level
- Grid grows every third level
- Three lives per run
- Large touch targets on mobile
- Personal best saved on your device
Frequently asked questions
What is a good level to reach?
Most people get to around level 9. Reaching the mid-teens is strong, since by then the grid is large and the pattern is long.
How is this different from the sequence Memory Test?
This one shows every square at once and asks for the set, testing spatial memory. The Memory Test shows a sequence and asks for the order, testing serial recall. They are genuinely different skills.
Does the order I tap matter?
No. Only which squares you tap.
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